队伍 | 游戏时间 | 加入 | 比率 | KD值 |
---|---|---|---|---|
Russian Army | 0天 03:33小时 | 12 次 | 30% | 0.85 |
U.S. Army | 0天 02:57小时 | 15 次 | 38% | 1.02 |
Chinese Army | 0天 02:21小时 | 13 次 | 33% | 0.71 |
事件 | 发生次数 | 技能加成 |
---|---|---|
Headshot | 105 次 | 105 |
Double Kill (2 kills) | 56 次 | 56 |
Round Bonus Score | 39 次 | 4,633 |
Triple Kill (3 kills) | 18 次 | 36 |
Domination (4 kills) | 7 次 | 21 |
U.S. Army Wins | 6 次 | 60 |
Rampage (5 kills) | 5 次 | 20 |
Mega Kill (6 kills) | 5 次 | 25 |
Russian Army Wins | 5 次 | 50 |
Chinese Army Wins | 2 次 | 20 |
Ultra Kill (8 kills) | 1 次 | 7 |
地图 | 游戏时间 | 杀人数 | 杀人比例 | 死亡数 | KD值 | 爆头 | 爆头比例 | 爆头率 |
---|---|---|---|---|---|---|---|---|
rushl_journey | 0天 01:51小时 | 69 | 19% | 102 | 0.68 | 15 | 14% | 22% |
rushl_giants_karelia | 0天 00:57小时 | 44 | 12% | 37 | 1.19 | 17 | 16% | 39% |
rushl_hammerhead | 0天 00:37小时 | 32 | 9% | 23 | 1.39 | 9 | 9% | 28% |
rushl_siege | 0天 00:31小时 | 22 | 6% | 18 | 1.22 | 4 | 4% | 18% |
rushl_damage | 0天 00:30小时 | 13 | 4% | 22 | 0.59 | 3 | 3% | 23% |
rushl_nansha_strike | 0天 00:24小时 | 23 | 6% | 20 | 1.15 | 3 | 3% | 13% |
rushl_sunken_dragon | 0天 00:23小时 | 11 | 3% | 24 | 0.46 | 5 | 5% | 45% |
rushl_abandoned | 0天 00:23小时 | 19 | 5% | 24 | 0.79 | 6 | 6% | 32% |
rushl_lost_islands | 0天 00:21小时 | 13 | 4% | 15 | 0.87 | 4 | 4% | 31% |
rushl_oman | 0天 00:19小时 | 9 | 2% | 17 | 0.53 | 2 | 2% | 22% |
rushl_tremors | 0天 00:19小时 | 21 | 6% | 13 | 1.62 | 8 | 8% | 38% |
rushl_operation_mortar | 0天 00:19小时 | 7 | 2% | 16 | 0.44 | 1 | 1% | 14% |
rushl_thedish | 0天 00:18小时 | 12 | 3% | 17 | 0.71 | 4 | 4% | 33% |
rushl_hangar | 0天 00:18小时 | 11 | 3% | 13 | 0.85 | 7 | 7% | 64% |
rushl_metro | 0天 00:18小时 | 20 | 5% | 19 | 1.05 | 7 | 7% | 35% |
rushl_altai_range | 0天 00:14小时 | 15 | 4% | 17 | 0.88 | - | 0% | 0% |
rushl_pearl_market | 0天 00:12小时 | 14 | 4% | 12 | 1.17 | 6 | 6% | 43% |
rushl_resort | 0天 00:11小时 | 5 | 1% | 8 | 0.63 | 1 | 1% | 20% |
rushl_flooded | 0天 00:09小时 | 3 | 1% | 7 | 0.43 | 3 | 3% | 100% |
rushl_propaganda | 0天 00:05小时 | 2 | 1% | 5 | 0.40 | - | 0% | 0% |
rushl_naval | 0天 00:03小时 | 5 | 1% | 2 | 2.50 | - | 0% | 0% |
武器 | 名称 | 武器加成 | 杀人数 | 杀人比例 | 死亡数 | 死亡比例 | 爆头 | 爆头比例 | 爆头率 |
---|---|---|---|---|---|---|---|---|---|
U_CZ805 | CZ-805 | 1.20 | 65 | 18% | - | 0% | 17 | 16% | 26% |
U_STEYRAUG | AUG A3 | 1.20 | 44 | 12% | 1 | 0% | 10 | 10% | 23% |
U_UMP9 | UMP-9 | 1.30 | 34 | 9% | 1 | 0% | 7 | 7% | 21% |
U_JNG90 | JNG-90 | 1.10 | 31 | 8% | 9 | 2% | 16 | 15% | 52% |
U_FAMAS | FAMAS | 1.20 | 30 | 8% | 5 | 1% | 5 | 5% | 17% |
U_SV98 | SV-98 | 1.10 | 25 | 7% | 2 | 0% | 17 | 16% | 68% |
U_AWS | AWS | 1.00 | 22 | 6% | 4 | 1% | 6 | 6% | 27% |
U_M416 | M416 | 1.20 | 17 | 5% | 2 | 0% | 2 | 2% | 12% |
U_M98B | M98B | 1.10 | 15 | 4% | 5 | 1% | 8 | 8% | 53% |
U_GLOCK18 | G18 | 2.00 | 11 | 3% | 4 | 1% | 2 | 2% | 18% |
U_NLAW | MBT LAW | 1.00 | 10 | 3% | 3 | 1% | - | 0% | 0% |
DEATH | VEHICLE KILL/MORTAR | 1.50 | 8 | 2% | 13 | 3% | 1 | 1% | 13% |
U_M1911 | M1911 | 2.00 | 5 | 1% | 1 | 0% | 2 | 2% | 40% |
U_GALILACE52 | ACE 52 CQB | 1.00 | 5 | 1% | 1 | 0% | - | 0% | 0% |
T90 | T-90A | 0.80 | 5 | 1% | 1 | 0% | - | 0% | 0% |
GAMEPLAY_VEHICLES_LAV25_LAV25 | LAV-25 | 0.80 | 5 | 1% | - | 0% | - | 0% | 0% |
U_SRS | 338-RECON | 1.10 | 4 | 1% | - | 0% | 1 | 1% | 25% |
U_M34 | M34 INCENDIARY | 3.00 | 4 | 1% | 1 | 0% | - | 0% | 0% |
U_LSAT | LSAT | 1.00 | 4 | 1% | 1 | 0% | 2 | 2% | 50% |
U_GRENADE_RGO | RGO IMPACT | 3.00 | 4 | 1% | 2 | 0% | - | 0% | 0% |
U_GALILACE | ACE 21 CQB | 1.00 | 4 | 1% | 2 | 0% | 3 | 3% | 75% |
U_QSZ92 | QSZ-92 | 2.00 | 3 | 1% | - | 0% | 1 | 1% | 33% |
U_FY-JS | FY-JS | 1.10 | 3 | 1% | - | 0% | 2 | 2% | 67% |
Z-10W | Z-10W | 0.80 | 2 | 1% | - | 0% | - | 0% | 0% |
U_SCAR-HSV | SCAR-H SV | 1.00 | 2 | 1% | 6 | 1% | 2 | 2% | 100% |
U_MPX | MPX | 1.30 | 2 | 1% | - | 0% | 1 | 1% | 50% |
GAMEPLAY_VEHICLES_AAV-7A1_AAV-7A1 | AAV-7A1 AMTRAC | 0.80 | 2 | 1% | 1 | 0% | - | 0% | 0% |
U_XM25 | XM25 | 1.00 | 1 | 0% | - | 0% | - | 0% | 0% |
U_MP443 | MP443 | 2.00 | 1 | 0% | - | 0% | - | 0% | 0% |
U_DEFIB | DEFIBRILLATOR | 1.00 | 1 | 0% | 1 | 0% | - | 0% | 0% |
MELEE | MELEE | 1.50 | 1 | 0% | 1 | 0% | - | 0% | 0% |
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